Earlier this month, I received a question from a participant

Hi Luke,

Any tips on how to integrate Scrum into the interaction design process?

We often have to deal with delivering functional specifications (including the wireframes) up-front for sign-off with the client. Call it sprint zero if you like.

I’m interested in your recommendations and experience on this.

[A small excerpt:]

And herein lies the golden kernel of Scrum for a designer: The design doesn’t have to be perfect! It does have to be the best design possible, but only in the time you have and only in proportion to the other criteria of importance to the Product Owner*. The Scrum framework inherently takes care of ensuring most of that for you. As a designer, then, your challenge becomes getting the most time and flexibility within Sprints and before the release to be satisfied that the design is good enough – good enough, that is, until the next time you get to work on it.

Luke from Danube comments on how interaction design could be used inside the Scrum framework

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